SKILLS

2D Illustration  Character Design  Concept Art

3D Modeling  Texturing

 

WORK EXPERIENCE

 

  • Concept, 3D artist at Muse Games, NY

           June 2012 - February 2015,  November 2015- Present

  • Concept, 3D artist at Turbo Studios, NY

           February 2015  -   October 2015

  • 3D Intern, production assistant at Gravity (formerly RhinoFX),NY

          July 2011 – August 2011

  • Marketing Material Designer at Te Chang Construction Co,TW

          May 2010 – August 2010 (4 months)

  • Advertising Art Design at Jumbo Technology Co,TW

          June 2009 – August 2009

 

AWARDS

  • Guns Of Icarus Prologue (2014)

           Best Animated Game Trailer at British Animation Festival

           Official selection at Filmquest Festival

           Young Director Award at Miami Animation Festival

           Official Selection at NYC indie Film Festival

  • Blossom(2O12)

          SVA-Outstanding Achievement Award

  • Character Design-Honor Reward (2008)

          Gamerole Design Competition Hwa Hsia Institute of Technology, TW

 

EDUCATION

  • New York University

    MFA, Tisch school of arts 2016-Present 
  • School of Visual Arts

           BFA, computer art 2008 – 2012